Review: Darth Maul #4

First things first: the cover for this issue by Rafae Albuquerque is drop dead gorgeous especially since the colors of the title complement it.

The tricky thing about a book like this is that it feels like we know how this story must end and the result is that the issues creep towards it as the inevitable doom looms. How else could this possibly go for Jedi Padawan Eldra Kaitis? Darth Maul #4 takes us right up to that moment, leaving it for the final issue but there’s still plenty that happens here. After all, Maul and his bounty hunters have to survive the droves of angry criminals who Xrexus has sent to hunt them down for sport since they stole her Jedi.

The story is split between Cad Bane, Aurra Sing, and the rest attempting to survive and Maul and Eldra doing the same. The former is a good excuse to see Cad and Aurra be badass. The latter is… interesting. It certainly makes you appreciate the doomed Eldra. She’s far braver than many of us would be in what seems like a hopeless situation. Even Maul appears to be impressed. It’s enough to make you dread the (likely) inevitable conclusion next month.

Darth Maul #4 brings the action in its penultimate issue and along with some more Maul food for thought.

Darth Maul #4: Cullen Bunn/Writer, Luke Ross/Artist, Nolan Woodard/Colorist, Joe Caramagna/Letterer, Jordan White/Editor, Heather Antos/Assistant Editor

Review: Darth Vader (2017) #2

If you’re a big fan of all the clones… you may want to find yourself something to hug before reading this issue. Just saying.

In Darth Vader #2, Vader has his mission but is seemingly freer to define the parameters. This post-Revenge of the Sith story is a different take on the previously assumed aftermath of Order 66 where Vader immediately goes out to hunt down what’s left the of Jedi simply to slaughter them. Now he has a far more singular purpose: find a Jedi, kill them, and corrupt their kyber crystal. His plan? Go to a Jedi Outpost and utilize their still existing records to aide him in his search.

There’s something about this that feels far more personal than Vader hunting lots of Jedi. When he locates a target in the archives, it’s not someone he’s ever (or we the readers have ever) met before. It’s going to be a very deliberate mission and part of the slow, continuous murder of Anakin Skywalker. The slips back from Vader to Anakin are here within the issue if you’re paying attention even as his actions say that he’s trying to be everything that Anakin wasn’t.

I’m unsure whether Charles Soule intended for Vader’s little droid assistant to be snarky or not but I was certainly entertained. It’s one of the few things that can successfully speak up to the Sith and continue existing. It’s also interesting that the most we’ve seen Vader talk in the entire book so far has been to this droid. Gives more meaning to more machine now than man…

Unsurprisingly, Darth Vader #2 stays on target as we get closer and closer to Vader finding a Jedi and a kyber crystal for his lightsaber.

Darth Vader #2: Charles Soule/Writer, Giuseppe Camuncoli/Pencils, Cam Smith/Inks, David Curiel/Colorist, Joe Caramagna/Letterer, Heather Antos/Assistant Editor, Jordan D. White/Editor

Book Wars Pod, Episode 5: Napkin-gate-ghazi


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We continue our discussion of BLOODLINE by Claudia Gray: how Leia breaks the mold, her connection to the Force, and Ransolm Casterfo, our favorite fascist cinnamon roll.

We also mention some plot details from Star Wars: Rebels episode 2.12, “A Princess on Lothal.”

This episode covers chapters 10-17 and is NOT spoiler-free!

Book Wars Pod explores the Star Wars universe through the franchise’s non-screen media: the canon novels, comics, and video games. Check out our guide to past episodes, and subscribe on iTunes, Google Play, Stitcher, Spotify, and wherever else you cast your pods. You can also subscribe to the Tosche Station Radio Mega Feed on iTunes or Google Play for more great shows from our podcast network.

Follow us on Twitter, Instagram, and Tumblr for episode updates! Hosted by Kristen Sereci, Chris Sedor, and Kate Sedor. Art by Joe Butera. Music by Podington Bear.

This podcast has been brought to you in part by your support on Patreon!

Knights of the Old Replay: Korriban (Again)

Welcome to Korriban where a mental screwball is the only option on the menu. Much like Dantooine, there’s not much to this particular planet because (unlike Dantooine) everyone’s dead. Sure you have to kill a lot of creepy creatures and Sith Assassins but it’s not like you’ve got  people to talk to. Hell, even the Jedi Master you came to find is already dead thanks to Darth Sleeps-With-Vibroblades. Oh yeah: you have to fight him to and then run away because Kreia says so. It’s uhhh… something. Honestly, this is a planet that’s way more fun if you’re playing dark side because at least you get to see Bastila. Sort of.

It’s also now occurring to me that you probably have to go to Korriban and Dantooine in this game since the basic maps for those planets already existed and they had to rush production. (Or at least that’s my assumption. I’m making things up.) It’s smart but also there’s a reason why these are the two fastest/most boring planets to deal with.

What makes Korriban worth it is the cave. Technically, it’s the tomb of Ludo Kressh but it’s a blatant take on Luke’s Dagobah cave except with 1000% more dialogue. Snark aside, I actually really like the writing in this part of the game and I think doing this planet close to last makes the most sense. The tomb confronts you with both the choices that you’ve made and the choices that have yet to come. It starts with taking you back to when Malak first returned to the Jedi Temple to recruit other Jedi to join him and Revan in fighting the Mandalorians. The next flashback is from a battle on Dxun where lots of soldiers under your command died. I like how the game lets you choose the exposition in regards to why the Exile decided to go fight and to also determine whether or not it was all worth it. It brings up some good questions because the Exile was responsible for (in the course of war) leading people to their deaths and for everything that happened at Malachor V. It’s nice that you don’t have to send the ghost versions of the soldiers to their deaths this time even though they’re totally still dead but all of it still really makes you think about choices and consequences. Continue reading

Tosche Station Book Club #11: The Stars are Legion by Kameron Hurley

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This month on the Tosche Station Book Club, Nanci is joined by Ace Space’s Nic to discuss The Stars are Legion by Kameron Hurley.

The next month pick is Binti: Home by Nnedi Okorafor.

This podcast has been brought to you in part by Her Universe and your support on Patreon!  If you like what you hear, you can subscribe to the Tosche Station Book Club on iTunes or you can subscribe to the Tosche Station Radio Megafeed for all of our great Star Wars and geek culture content. We can also be found on Facebook and Twitter.

Tosche Station Radio #171: Wonder Woman


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This week on Tosche Station Radio, we catch up on the news and sprint headfirst into no man’s land to discuss Wonder Woman.

Tosche Station Radio is the official podcast of Tosche-Station.net. If you like what you hear, please leave a review on the iTunes Music Store and Google Play. We can also be found on Facebook and Twitter.

Nanci and Brian are the co-founders and writers of Tosche-Station.net. You can find Nanci on Twitter with the handle @Nancipants and you can find Brian with @LaneWinree.

This podcast has been brought to you in part by your support on Patreon!

Western Reaches #28

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This episode we take a deep dive into Horizon Zero Dawn (finally!), the games that excited us at E3, and some of our recent reads. at GX Australia!
 
Games: 
  • E3
  • What Remains of Edith Finch
Books: 
  • Iron Council – China Mieville
  • On Writing – Stephen King
  • Kesrith – C. J. Cherryh
  • Aurora – Kim Stanley Robinson
  • Seven Surrenders – Ada Palmer
You can find Megan on Twitter with the handle @blogfullofwords and you can find Saf with @Wanderlustin. Be sure to subscribe to Western Reaches on iTunes/Google Play and subscribe to the Tosche Station Radio Mega Feed for more great shows, discussion, and commentary. This podcast has been brought to you by your support on Patreon!

Book Wars Pod, Episode 4: Death, Taxes, and the Outer Rim Getting Sh*t On


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In this episode, we begin our discussion of BLOODLINE by Claudia Gray: Star Wars favorite Leia Organa in her older years, the state of the New Republic (womp womp), and of course, everyone’s OTP, Han/Leia.

We also drop some details about the Star Wars: Rebels episode “Ghosts of Geonosis” (3.12-13). We swear that information is somewhat related to BLOODLINE.

This episode covers the first nine chapters of the book and is NOT spoiler free!

Book Wars Pod explores the Star Wars universe through the franchise’s non-screen media: the canon novels, comics, and video games. Check out our guide to past episodes, and subscribe on iTunes, Google Play, Stitcher, Spotify, and wherever else you cast your pods. You can also subscribe to the Tosche Station Radio Mega Feed on iTunes or Google Play for more great shows from our podcast network.

Follow us on Twitter, Instagram, and Tumblr for episode updates! Hosted by Kristen Sereci, Chris Sedor, and Kate Sedor. Art by Joe Butera. Music by Podington Bear.

This podcast has been brought to you in part by your support on Patreon!

Review: Star Wars #32

Things aren’t going very well for our heroes (good guys and bad guys alike) at the Screaming Citadel. Not even Triple Zero and Beetee are having fun. In fact, the only person who seems to have maintained her cool is Leia but that probably shouldn’t surprise anyone. This is Leia Organa we’re talking about, after all. The issue’s filled with a plenty of violence and “oh crap oh crap how are we getting out of this?” moments and gives Screaming Citadel that still very Star Wars feeling in this very gothic tale.

What amuses me is how it’s the men who’ve managed to get themselves captured and/or compromised while the ladies (and droids) are the ones out there getting things done. It’s not entirely Luke’s fault that he’s the naïve sort who trusted Aphra but he’s been captured nonetheless. Speaking of Aphra, she’s got some really great moments in this issues; ones that reinforce my desire for her and Luke to have their own on-going buddy comedy series.

Aphra’s the key here for character relationships that I want to see more of. This issue in particular makes Sana seem very antagonistic towards Aphra… or at least more so than usual. Perhaps we could trade one of the Kenobi journal one-shots for a flashback to Sana and Aphra’s relationship that gives a little more context as to why they are the way they are.

Penultimate issues can be odd sometimes because they can leave a reader wondering how on earth everything’s going to get wrapped up in one final issue. Star Wars #32 is no different. It introduces an “oh snap” moment on the very final page and I’m honestly not sure how Kieron Gillen’s going to do this despite having every faith that he will. Despite all of that… I would like that final issue in my hands now. Please.

Star Wars #32: Jason Aaron/Writer, Salvador Larroca/Artist, Edgar Delgado/Colorist, Clayton Cowles/Letterer, Jordan White/Editor, Heather Antos/Assistant Editor

Knights of the Old Replay: Dxun and Onderon

In retrospect, I feel like I erred and should have gone to Onderon before I went to Dantooine but that’s what I get for asking Twitter and abiding by the poll results. Onderon and Dxun are some of my favorite parts of the game to play through because we get Mandalorians and royalty! Space politics!

Everything’s going just fine when you arrive in the Onderon system until someone in their military figures out who you are and tries to kill you and you have to crash/hide on the moon of Dxun. Coincidentally, it’s also where the Mandalorian War started and where an outpost of Mandos still remains. Unknown to the Exile, Kreia tells Atton that he’s not allowed to be done with the ship repairs until she says so which means we have to find another way to Onderon. Ugh.

After fighting through the jungle and encountering the warrior race, Canderous—I mean Mandalore offers to take you with him to Onderon but only if you prove yourself useful and worthy first. That means (you guessed it) running around the camp and the jungle finding more beasts to beat up and things to fix. Along the way, Kreia even teaches you a totally useless power that’s supposed to work against beasts. (Spoiler: It doesn’t do crap.)

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