Lieve Oma: an Ode to Grandmothers

Almost everyone has someone they can point to that has helped positively shape them into the person they are today. A sibling, a parent, a close friend; for Florian Veltman, game developer, that person is his grandmother, someone who means so much to him that he made a game as an ode to her.

Short and endlessly sweet, Lieve Oma is a character-driven game that is, at its core, a loveletter to Florian’s grandmother. This is a game you play less for the gameplay, and more for the characters and the feeling. From the Lieve Oma description:

Lieve Oma is a top-down 3D game where you go for a stroll with your grandmother through a forest. You can pick mushrooms when you find them, but the real reason you’re here is to have a discussion with your grandmother about the issues you encounter, coping with going to a new school, among other things.

Lieve_Oma_05

The character designs are very cute and simple, and the child is especially cute when running.

Continue reading

post

Rebels Review: The Forgotten Droid

rebels logoWith a potential new base found, the Rebels need fuel, and the Ghost crew is once more on the case. Heading to a well-guarded Imperial refueling outpost, Hera puts Chopper in charge of staying with the Ghost and monitoring Imperial transmission, but he instead gets distracted by a new leg strut at a nearby shop.

Chopper being Chopper, he ignores his orders and instead steals the leg. After being accidentally abandoned by the Ghost crew, he is chased by stormtroopers into an Imperial cargo ship, where he meets an inventory droid, AP-5.

In The Forgotten Droid, we learn a bit more about Chopper’s backstory and his character beyond the fact he is a somewhat malicious, unpredictable droid. He’s a veteran of the Clone Wars, where he was a military droid, saved from a crash by Hera on Ryloth. AP-5, too, is a Clone Wars veteran, having been a tactical droid during the same Ryloth campaign. The two droids bond over their war stories, and Chopper shows he can care about something other than himself, surprising even Hera. This episode helps to build upon previous episodes, such as Homecoming, with little tidbits of character history.

Continue reading

Global Game Jam: A Newbie’s POV

GGJ round logo

Making a game in 48 hours seems a massive task, yet it’s something tens of thousands of people do every year at Global Game Jam, an international game jam for developers of any type and skill level to come together and create something new.

Though game jams—gatherings of game devs to create games in short spans of time—can vary in size and the given amount of time, Global Game Jam is the world’s largest physical jam event, this year taking place in 78 countries.

This was my first year doing GGJ, and my first year doing a game jam in general (I have since done one more, where I co-created a card game!), and I was honestly hesitant about the whole thing, because what am I, but a writer? I thought there was nothing I could possibly contribute to such a short game. Turns out narrative can be pretty important to even a game made in 48 hours, who knew?

Okay, yeah. Everyone knew.
Continue reading

Rebels Review: The Call

rebels logo

The Call introduces the new best creatures to inhabit the GFFA: the Purrgil, strange space whale-cephalopods that interrupt the Ghost crew’s mission to steal fuel that is meant for the Empire, fuel that is desperately needed. 

Low on fuel, Hera is forced to redirect any non-essential systems, including heat and the lights. This gives the ship a very enclosed and almost claustrophobic atmosphere throughout the episode, as well as some pretty high stakes: they fail this mission, and the Ghost may never leave the ground again. The entire episode is quite dark aesthetically, not being set on any planets, but the overall tone is of hope and wonder.

Something that Rebels can do well—and The Clone Wars did well—is expand the universe in more mystical ways because of the animated medium. The Call shows how this can be done well, developing the ancient mythology of Star Wars through the Purrgil and their connection to hyperspace travel and the origin of hyperdrives. Star Wars has such an old galaxy that spans a few millennia, that any glimpses into the way things came to be are always quite interesting and refreshing. 

Not only does this episode expand on the lore of the universe, but it also broadens Ezra’s understanding of the Force and of his abilities, showing how much he has changed and grown since Rebels first began. No longer is he the bitter, selfish child on Lothal, but a calm, compassionate boy who has a deepening connection with nature and others around him, a connection that even Kanan doesn’t seem to have.

There’s something almost beautiful about seeing the way Ezra interacts with the Purrgil, and especially so when he finally understands what they’re doing. While the others are quick to either dismiss the Purrgil or consider them a threat, he wants to learn what causes them to act as they do and help them with their distress.

Hera and Ezra have rather subtle development in this episode, though Ezra’s is more obvious. Over the course of The Call, Hera seems to gain the sense of wonder that Ezra has to begin with, a kind of childlike curiosity at the mysteries of the world. Vanessa Marshall’s acting is, as always, amazing. Kanan, for some reason, seems even snarkier than usual, though he still stops to let Ezra explain himself.

The whole crew has grown a lot since the beginning, and it’s clearer in each episode how much they’ve learned to help each other. They banter, but they plainly care for each other, which is one of the strengths of the show. Though an episode not based around their ensemble so much, The Call still shows this in little ways.

Filled with great visuals and absolutely stunning shots, The Call is largely a mystical episode that ends on good feelings—something that is likely needed during this time in the season. Though it may not be a plot-heavy episode, it’s a gorgeous one that is a welcome moment of peace before the storm the rest of the season is bound to be. The Purrgil are a great addition to the GFFA, and this episode will probably make a good standalone in the same way many of the lore-expanding episodes of The Clone Wars did.

I am personally keen to see how Ezra develops further over the rest of the season, as The Call has definitely shown him as a wiser character than he once was. He’s a good kid, and he’s only getting better.

There is Peace: Anakin, Ezra and Emotional Support

Yoda: Inside you much anger, much fear.

Ezra: I just want to protect myself and my friends.

Yoda: And this is why you must be Jedi?

Ezra: Yes, and not just them. Everyone. I’ll protect everyone. Before I met Kanan, I only ever thought of myself, but Kanan and the rest, they don’t think like that. They help people, they give everything away, and I see it. I see how it makes people feel.

Yoda: Feel, yes. How?

Ezra: Alive. They feel alive, like I do now.

Rebels S01E09, Path of the Jedi

Anakin at nine: The golden child of the twin suns, given the choice to leave his hard but love-filled slave life behind to become a champion of the galaxy. He is warm, talented, and compassionate, but fear and anger already have firm footholds in his heart.

Ezra at fourteen: A street rat who will help others subjugated by the Empire, as long as it suits him. Trust doesn’t come easy after years of being alone and he is afraid, though he’ll never admit it. Still, there is goodness deep inside him, and Hera and Kanan encourage the light inside him.

Both of these young boys are taken in by a new family at the start of their respective stories, the promise of becoming a Jedi dangled before them. We know where Anakin’s journey takes him—his fall, his redemption at the end—but we don’t know where Ezra’s heading yet. His future is totally open.

star_wars_rebels_ezra_jedi

Source: Lucasfilm.

Continue reading

Boys with Big Hearts

Easily the best thing about this new Star Wars trilogy is our new hero, Rey, and the praise for both her and Daisy Ridley is flooding in. While not the straight-up leads of the film, the rest of the new trio, Finn and Poe, are almost just as great. (Almost.) The Force Awakens is headed by three amazing newbies, each of which a character for young kids to look up to and want to emulate.

Sure, Rey is a hero for all genders, but let’s not kid ourselves: children aren’t stupid. Little girls notice the distinct lack of leading ladies in cool roles, and Rey is someone that they can finally pretend to be in the playground without having to be “Ara, daughter of Aragorn”. She is finally theirs. 

Everyone can love her and look up to her, but she is most of all for all those little girls who have been needing a girl leading Star Wars since forever ago. That, of course, is a post for another time.

Finn and Poe, similarly, are heroes for everyone of any gender, but they are also wonderful examples for young boys to emulate. Where Poe could have been a Han or Anakin-esque cocky pilot with a little too much arrogance, he is instead a genuinely, confidently sweet guy. Finn, raised as a Stormtrooper in the First Order, is similarly sweet, with a big heart and an overflow of empathy. Continue reading

Star Wars: Unafraid and Lady Lovin’

Here’s the thing: I am not a movie buff, I am not a film student (anymore), and I almost never have strong feelings about anything. I go into everything with no expectations except cool women and pretty cinematography. You can imagine that a lot of recent films have disappointed me.

The Force Awakens has already given me everything I want, just in the trailers and teasers and TV spots. A female lead, gorgeous shots that are a blend of old and new, and Leia. My God, do I love Leia. I am perfectly content with just the teasers and trailer, and the thought that there is an actual whole movie coming out next week is so overwhelming I can’t even directly acknowledge the thought lest I explode. Or cry. I can’t look directly at the idea, I must tip-toe by the realization that this is actually happening.

But I have no fear (and really, do I ever?) I’m not known for my good taste in films, I unabashedly love terrible or unpopular movies. Can I count the number of times I’ve watched the Prequels? No, but it’s probably a higher number than the OT. The only thing that could legitimately make me dislike The Force Awakens would be awful treatment of the lady characters, but I have such utter faith in the team at Lucasfilm I hardly believe that will happen.

I do have hopes, though. Hopes that Rey and Finn will shine, and will inspire other films to cast women and people of colour in starring roles. Hopes that I will want to watch this movie as often as I crave watching The Hunger Games. I want to fall in love with Rey and Finn and the other characters the same way I have so fallen for their actors, so funny and charming and kind. I want this film to give me feelings so strong I realize I can never love any person as much as I love TFA. Finally, I desperately want to see Han and Leia have sweet moments. I will ship them till my dying breath.

Star Wars has always been an innovator, a leader, an inspirer. As long as I can remember, Star Wars has been in my life—from babysitting me when my parents didn’t want to deal with a bored toddler, to me wanting to be Obi-Wan’s sister with a pink lightsaber when we were pretending to be in Lord of the Rings back in primary. Those orcs didn’t stand a chance.

The OT showed me that I could be a princess and still be in space with cool ships and guns. The PT inspired me in part to take up politics so I could be like Padme, inspiring change in a country I felt so strongly for (a failed venture, that in part lead me back to falling in love with Star Wars.) The Clone Wars gave me Ahsoka, who I love so dearly I am actually astounded by the depths of my feelings. Abrams is wrong, Star Wars has always been for everyone.

I want the new films to give me, and all young girls coming into this fandom, women (note the plural) to look up to and give us hope for our futures, or inspiration for our present. This is really all I am hoping for: a positive force for women and girls of all ages. I don’t care if Rey is a Skywalker or a Solo, I only care that she is everything Star Wars has been needing for over thirty years, and that she’ll be someone for little girls to look up to and love.

I also really want Finn and Rey to hold hands. Romantically. Oh God, please don’t be related.

Rebels Review: The Future of the Force

rebels logo

Rebels season 2 has really been hitting its stride these past few weeks, and The Future of the Force was just the latest of a line of great episodes.

From baby Ithorians, to speeder chases, to Ahsoka kicking butt in a way that is so like the young padawan we once knew, this episode has a lot going for it. Despite the lack of Hera and Sabine, there’s plenty of Ahsoka and a good amount of the Seventh Sister, too.

In this episode Ahsoka informs Kanan that she’s been monitoring transmissions from Mustafar to try and learn more about the Sith Lord, and has learned the Inquisitors have a mission beyond hunting Jedi which involves retrievals, though of what she’s not sure. She has two decoded sets of coordinates, and while she heads to one she tasks Kanan, Ezra and Zeb to check out the second on the planet Takobo.

star_wars_rebels_takobo

Literally the best trivia to ever come out of Star Wars. Source.

It doesn’t take long for Ahsoka to learn what the Inquisitors are doing: stealing Force-sensitive babies, similarly to how Palpatine tried before in the The Clone Wars episode, Children of the Force. On Takobo, Zeb finds the first kidnapped baby with the Inquisitors’ ships while Kanan and Ezra find a distressed Ithorian, Oora, who sent her child, Pypey, away before the Inquisitors arrived.

The rebels find the child, but are almost completely defeated by the Inquisitors before Ahsoka arrives, emerging from white light like some kind of guardian angel. Where the Seventh Sister easily disarms Kanan, the Inquisitors hardly seem a threat to Ahsoka. She is an extremely capable fighter, with a great command of the Force, and it’s great to see her in some real action in this episode. Her little Obi-Wan moment made my heart skip a beat though. Don’t scare me like that, Rebels!

Ending with everyone safe and sound on an at first hopeful note, the episode takes an ominous turn when the Inquisitors learn that the Ghost crew are hiding out on Garel, thanks to one of the Seventh Sister’s probe droids overhearing Ezra. The music during this scene is on point, but then the entire episode has a pretty great score, especially during Ahsoka’s entrance and fight with the Inquisitors. 

While quite an intense episode with hints at darker things to come, there are still lighthearted moments in typical Star Wars style. Zeb and Chopper, as always, are a great comedy duo, and the brotherly relationship between Ezra and Zeb is always sweet, if not frustrating when they argue.

Despite Ezra still being his typical, somewhat immature self, it’s nice to see the kid grow throughout this season (and the last). Even though he has trouble at first, he manages to calm Pypey in the midst of very real danger using the Force, showing his ability to find calm in even the most desperate situations and his use of the Force growing stronger. He’s even willing to take on both of the Inquisitors alone to try and save the child, though he obviously doesn’t stand a chance.

I like seeing his interactions with Ahsoka, though they are brief. The little details in the way characters interact within Rebels, such as Ahsoka’s wink at Ezra, deepen relationships in a nuanced way. Ahsoka likely sees a lot of her younger self in Ezra—headstrong, brave, but so determined to become a Jedi—and seeing her playful side come through with him is very sweet.

Chopper is still absolutely a terrible droid, suggesting they blow up the Inquisitors’ ships with the baby, Alora, still inside. But literally nobody is surprised by Chop’s lack of empathy or casual disregard for human life anymore.

The most interesting part of the episode for me was when the Seventh Sister asks Ahsoka, “Well, who doesn’t want to be a mother?” While this could be a throwaway line, I do wonder if there’s something more to the Inquisitor hierarchy, already with titles like Brother and Sister. Perhaps they have some kind of dark family, related not by blood but by ambition and brainwashing.

All in all, a great episode with a lot of action and maybe a little too much of crying babies, though one thing I did find weird was Alora’s grandmother, Darja, looking relatively young. I was somewhat surprised when the Seventh Sister called her “old one,” and it wasn’t until Darja stated Alora was her granddaughter that I realised she was meant to be older. Guess that anti-aging cream really does work in a galaxy far, far away.

post

Drinking Quest: Interview with Jason Anarchy

There’s not much I enjoy more than a round of Dungeons & Dragons (or, no doubt, Of Dice and Droids) with a bottle of cider at my side, but there’s probably not much my DM and co-players hate more than a tipsy Saf making critical decisions. When I first heard about Jason Anarchy’s Drinking Quest, I near leapt from my seat with excitement. A role-playing game that is also a drinking game is right up my friends’ and my collective alley.

With an emphasis on responsible drinking and an easy system that can be picked up in the first couple minutes, Anarchy has built both a humorous and smart card-based tabletop RPG perfect for a Friday evening with the gang.

Though Anarchy is Canadian, PAX Aus gave me the opportunity to interview him and talk to him about both Drinking Quest and other tabletop games.


Continue reading

post

On Bugs and Bouncing: Hollow Knight’s William Pellen Interview

There was one game that completely caught my attention in the lead-up to Melbourne’s massive gaming convention, PAX Australia: Hollow Knight, a gorgeously atmospheric action-adventure platformer with a healthy dose of challenge.

Hollow Knight is being developed by Team Cherry, an indie company based in Adelaide made up of Ari Gibson, William Pellen, and David Kazi, with a release planned for the first half of 2016.

Set in a bug-infested cavern system below an eerily silent village, Hollow Knight is filled with all kinds of strange creatures and wonderful sights. I’ve always been a sucker for platformers with fascinating worldbuilding that you can explore for hours, and from what I’ve played of the Hollow Knight beta, it seems to be shaping up to be exactly that. Though the gameplay can be difficult, it never feels punishing. 

I had the opportunity at PAX Aus to interview Willaim Pellen and ask him a few questions about Hollow Knight, influences, Kickstarter, and taking the leap to full time game dev.

hollow-knight-rain


Continue reading