Lucasarts Shuttered, Employees Laid Off

LucasartsKotaku is reporting that Disney has officially shut down Lucasarts and laid off all employees.

Given the lingering hard feelings over Lucasfilm Animation and the cancellation of The Clone Wars, it’s easy to get upset at Disney. I would caution against it, however. Lucasarts was a development studio that was in trouble years before Disney even came into the picture. The number of titles they released plummeted around 2006-2007 and the marquee titles they did release were not well received critically. The Force Unleashed and its sequel were regarded as middling titles and The Old Republic was a huge expenditure that failed to put a dent in the MMO market.

There’s also this to consider:

Lucasarts has been a development studio in trouble for years. This studio getting shut down doesn’t mean the end of Star Wars games. If anything, I view it as a hopeful thing. For whatever reason, they have been unable to produce quality products internally for a number of years and they probably could have and should have been closed down sooner to redistribute that valuable IP.

If Disney is licensing the Star Wars IP now to other studios, that could be great news for fans.

Edit: Official statement from Lucasfilm

GameInformer received a statement from Lucasfilm discussing the closure of the studio.

“After evaluating our position in the games market, we’ve decided to shift LucasArts from an internal development to a licensing model, minimizing the company’s risk while achieving a broader portfolio of quality Star Wars games. As a result of this change, we’ve had layoffs across the organization. We are incredibly appreciative and proud of the talented teams who have been developing our new titles.”

In addition, Kotaku is now reporting that Star Wars 1313 and First Assault have been canceled

Staff were informed of the shutdown this morning, according to a reliable Kotaku source. Some 150 people were laid off, and both of the studio’s current projects—Star Wars: First Assault and Star Wars 1313—were cancelled. Disney will still use the LucasArts name to license games, but the studio is no more.

Feminist Frequency Launches ‘Tropes vs Women in Video Games’

A little while back Anita Sarkeesian of Feminist Frequency put together a Kickstarter to launch a series of videos she called Tropes vs Women in Video Games. The aim was to look at some commonly used tropes and examine them from a feminist perspective. A few delays, Internet riots, and abhorrent comments and actions from male gamers later, the series finally launched. Above is the first episode, investigating the oft-used Damsel in Distress trope.

Star Wars: 1313 In Limbo

1313_spike_previewAt E3 last year, attendees were given a glimpse at the next AAA title LucasArts was working on. Titled Star Wars: 1313, the game was billed as an inter-trilogy action adventure that might be able to revive the struggling development studio. A cinematic trailer was shown and then … little was said about the project.

There’s no telling how much development had gone into the product beyond the pre-rendered video they had shown. Fans began to get concerned as the months after E3 passed without any additional word. One theory was that LucasArts was being quiet because the title was going to be a launch game on a Next Generation platform, but when Sony’s Playstation 4 press conference came and went without any additional word on the game’s status, Kotaku began to investigate. According to their sources, things are not looking good for 1313.

For weeks we’ve heard from multiple sources that the Disney purchase of LucasFilm (which includes LucasArts) has reoriented the company’s gaming division. The focus is on the new trilogy, not on material that is unrelated to the planned JJ Abrams-directed Star Wars: Episode VII1313‘s developers may still be fervently plugging away, for all we know. As LucasArts says, the game “continues production.” But it sounds from our sources like it’s not currently moving forward in any official capacity.

The game’s future is very much in doubt at this point. For more, read the entire article over at Kotaku.

Bioware’s David Gaider Discusses Fandom, Toxic Enviornments, and Fan Entitlement

Fandom is simultaneously a wonderful and horrid thing.

One person exposed to both sides of the coin is David Gaider, the lead writer on Bioware’s Dragon Age video game series. For a bit of background, Bioware has what the call the Bioware Social Network, an online community of forums for gamers to troubleshoot technical issues, seek out gameplay help, and offer feedback to the writers and developers.

Over the last few years, however, the feedback portion of BSN in particular has become an increasingly hostile and toxic environment. Worse, it started taking its toll on Gaider.

I tend to largely avoid [BSN] these days, myself. Why? Because spending too much time there starts to make me feel negative— not just about the games we make, but about myself and life in general. That’s not a good feeling to have. I’m sure there are folks there who would bristle at that comment, suggesting that all negative feedback is justifiable and that ignoring it is the equivalent of us sticking our heads in the sand. How will we ever improve unless we listen to their scolding and take our lumps like good little developers? That is, of course, ignoring the idea that we haven’t already digested a mountain of feedback— both positive and negative— and there’s really only so much of it you can take. Eventually you make decisions (informed by that feedback, though only in part— it can only ever be in part) and move on.

And I’m sure there are also people there who would say that there’s plenty of useful, thoughtful feedback. Not all of it consists of angry ranting. You can, in fact, meet and talk to some very keen and intelligent posters. And that’s very true. If it weren’t true, I wouldn’t go there at all. Yet the signal-to-noise ratio does seem to be worsening, and eventually you get the feeling like you’re at one of those parties where all anyone is doing is bitching. It doesn’t matter what they’re bitching about so much as, sooner or later, that’s all you can really hear. Engaging starts to mean partaking in the bitching until you feel like that’s all you’re doing. Even when I try to rise above, those who are most negative will seek me out in order to get a rise out of me— and not unsuccessfully. I am only human, and I’ll end up responding to score points just as they do, and end up feeling shitty for having done so.

I imagine that can happen to any online community. Eventually the polite, reasonable folks stop feeling like it’s a group of people they want to hang around. So they leave, and those who remain start to see only those who agree with them— and, because that’s all they see, they think that’s all there is. Everyone feels as they do, according to them. Once the tipping point is passed, you’re left with the extremes… those who hate, and those who dislike the haters enough to endure the toxic atmosphere to try and combat them. Each clash between those groups drives more of the others away.

The whole post is a fascinating read. Head over to David Gaider’s Tumblr to read the rest.

Angry Birds: Star Wars Coming November 8

Fans of Star Wars and cheap mobile gaming applications will be overjoyed to hear that Angry Birds will be moving to the Galaxy Far, Far Away.

In Angry Birds Star Wars, a totally new edition of the game out Nov. 8 for iOS, Android and computers, the birds and pigs alike will take on the personalities of characters from the Star Wars saga. “They are not Angry Birds dressed up as Star Wars characters,” says Paul Southern, vice president of licensing and consumer products marketing for Lucasfilm Ltd. “They are characters in their own right.”

For example, Red Bird will be transformed into Luke Skywalker as an X-Wing pilot in Star Wars: Episode IV: A New Hope. “They’ve got personalities which are kind of similar,” he says.

Other birds provide takes on Chewbacca, Princess Leia, Han Solo and Obi-Wan Kenobi in the game, which will likely have free and paid versions. And, of course, Darth Vader and the dark side of the Force will be represented. “You will see a pig-esque Vader and pig-esque stormtroopers,” Southern says.

You’ll be able to download the Star Wars edition of Angry Birds on November 8th.

WoW on Sale

From now until Monday, you can get the entirety of WoW (including expansions) for only $30. That’s right, the original WoW, Burning Crusade, Wrath of the Lich King and Cataclysm for only $30. Is this yet another ploy on Blizzard’s part to gain back traction, especially as we prepare for the upcoming Mists of Pandaria expansion? Absolutely. Possibly a reaction to TOR? Doubtful, given their hemorrhaging of members. But if you’ve ever wanted to play WoW or see what the fuss was about, now’s your chance–the Battle Chest (WoW and Burning Crusade) include the first month of play free.