Happy Mother’s Day (and some news)

It being Mother’s Day in the U.S., our intrepid bloggers have been spending some quality time with some very patient women who raised some really geeky kids with great grace. (I count myself doubly lucky because I not only get my mom, but I get to enjoy Shane’s mom too!)

As for today’s news, here’s what we’ve come up with.

Lucas gets revenge on Marin County residents.  When those who live in Marin County finally stopped the project to build the movie studio on George Lucas’ land, George Lucas decided to get back at them by using the land for something else: low-income housing.  From the article at Movies.com:

He’s working with the Marin Community Foundation to instead construct affordable housing for either low-income families or seniors living on small, fixed incomes.  In order to smooth along the development, he’s already given them all of the pricey technical studies and land surveys Lucasfilm spent years conducting.  And we thing that’s just great.  Because if there’s one thing rich people will hate more than having movie magic made in their backyard, it’s poor people moving in.

I’m not sure that The Great One’s motives are the purest here, but if it’s going to do something good for the community, I can’t knock it.

In other geek news, my brother sent me this link today: Buildtheenterprise.org.

Yes, you read that correctly.  It’s a site outlining the plan to build a working spaceship, based on the greatest ship ever conceived, the U.S.S. Enterprise, and is trying to show the feasibility of doing so.  Do be patient–six days into the site, they’ve had to purchase a new server because they’ve gone from 100 visitors a day to lover 60,ooo, so the site is moving a bit slow right now, but it’s worth it.

Edited to add: Also, the box office receipts are in for the weekend, and The Avengers just pulled in over 100 million for its second weekend.  That’s what most movies hope to make in their entire run.  This now brings the total for The Avengers to over 360 million dollars in two weeks.

 

RIP, Joel Goldsmith

Joel Goldsmith, son of legendary composer Jerry Goldsmith, died yesterday.  Goldsmith was best known for his work as a composer on Stargate SG-1 and Stargate Atlantis, also composed the music for Call of Duty 3 and collaborated with his father on the score for Star Trek: First Contact.  He was 54.

The Death Knell for a Network

This something for the gamers out there.  I saw this news crop up this week and I felt compelled to say something about it.  When I started college, I was exposed to the network G4 for the first time.  I really actually enjoyed it an awful lot back then.  For point of reference, this was 2005.  The dorms had cable in every room and it was awesome, occasionally at the start of the year, we’d have a week of HBO for free in the hopes of convincing students to order it and spend more money.

In any event, I would watch G4 probably far too much at the time.  For those of you that don’t know, the network has been built around the concept of being a network for video gamers of all stripes, all console and pc players could tune in and get their impressions of games and sometimes insider info before it really got out much.

Additionally, they had a lot of original content outside of their two news shows, X-Play and Attack of the Show (AOTS).  Some of these shows were based around just cheat codes, easter eggs and unlockables in games (Cheat) or one block of programming that was just showing the trailers for games that were coming out soon or old trailers for games already released but that were awesome trailers you’d want to watch again anyway.

Eventually they even started broadcasting what has become a small phenomenon, Ninja Warrior, a show that is a translation of a Japanese obstacle course show called Sasuke.  This isn’t a show like the Most Extreme Elimination Challenge, which is largely pretty darned hokey.  Ninja Warrior is an actually really difficult looking challenge based on athleticism.

As time has worn on, though, a lot of that content that I enjoyed was pared down.  First the trailer programming was cut, then Cheat.  But that was okay because they introduced a program called ‘Movies that Don’t Suck,” which was great because they’d show honestly awesome movies.  The ones that come to mind are Tron and a myriad of Bruce Lee flicks.

Well, by the time I was a senior, they’d started trimming a lot of that from their content as well, but that was okay because they still had some pretty respectable people on the air.  I never really liked AOTS but it did have some level of journalism to it, not a lot but it had something.  Mostly that was the work of Olivia Munn, someone that I particularly don’t care for, but that’s me.  Aside from her, they had Geoff Keighley, who was a pretty good personality for their correspondence outside of the regular hosts and had his own news show for a while before it was cancelled in 2009.  Finally, they had an industry veteran named Adam Sessler.

Adam knew what he was about when it came to games.  Not only had he been involved in gaming journalism for a very long time, he’d been one of the co-hosts for X-Play since 1998, back when the show was on TechTV.  It’s fair to say that he was a recognized and respected journalistic entity in the gaming world.  He also served as the Editor-In-Chief of games content at G4.

That having been said, those were some of the things that I appreciated about the network.  In the past three years or so, though, most of the programming on G4 has shifted to being geek culture and great movies to dribble like reruns of Cops, Cheaters and Campus PD.  That’s been a tremendous let down.

Additionally, the network began to lose the personalities that made it watchable.  Olivia Munn left first, and she ended up on the Daily Show.  Geoff Keighley left next.  And now, Adam Sessler is done with them.

If you want to hear some well thought out diatribes and rants about the gaming industry, then you will want to track down some of Sessler’s work in a segment called “Sessler’s Soapbox.”  It’s a good way to understand the gaming industry and what at least one insider thinks needs to happen to continue good sales and evolution in the media.  Because that’s about the only place you’re going to find it anymore.  G4 sure won’t have it.

I guess if you’ve read this much of the post, then you’re wondering why I actually went through the trouble of putting it up.  I really hate to see this happen.  G4 used to be a network that fit the mold of being a channel that was really by gamers for gamers.  It was a kind of validation for those of us who spent too much time indoors when we were young and took video games too seriously.  It was a place where adults talked seriously about the kinds of things that gamer geeks actually cared about and it also asked us to think about what we were exposing ourselves to.  I think the list of people that have been cut loose is really somewhat tragic to that culture.  It’s understandable to say that the internet has created the same kind of environment for it, but I feel like that isn’t the same kind of legitimacy that an actual television network has.  The G4 I enjoyed in college is pretty much dead now.  And that is unfortunate.

If you want to read more about Sessler and his departure from G4, you can head over to Kotaku.

Marvel Cosmic Primer

It’s been a pretty slow news week on the SW front so I’ve decided to go ahead and throw this up on the jumbotron for you all to take a look at.  Star Wars is a big part of my fandom but it will always be second to my first love of geekdom, comic books.

Marvel Comics has never really been my thing.  I will freely admit that I am and have always been the quintessential DC fanboy, so most of my knowledge of Marvel probably isn’t any more than the average comic book fan.

There is one caveat to that, though, and it’s one that I’ve only discovered in the past couple of years.  At the same time that Marvel was rolling out what many people consider a landmark in comic events, Civil War, they were also running a different sprawling event, Annihilation.

Annihilation was a story line that was concerned with the cosmic level setting and characters that generally don’t get much more than cameos in the regular comics.  Characters like the Silver Surfer or Captain Marvel generally show up occasionally and do something but they don’t tend to stick around all that much.

This event was the spotlight for these characters.  One cosmic level entity, Annihilus, is trying to take over the galaxy and he’s being opposed by the heroes of the cosmic setting, many of them that most readers either don’t know or they don’t remember.  The primary characters of the story are former Heralds of Galactus and a really pretty old character that nobody had done anything with in quite a while, Nova.

To any of you out there that don’t typically like comic books but do love a pretty good sci-fi story, I would recommend Annihilation to any of you.  I will say, however, that there are somet things that reader needs to know in order to understand the situation.

That’s what this post is for, it’s probably going to be pretty long.  The actual primer starts after the jump.

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Book Review: Leaving Mundania

Ready for another aspect of geek culture?  Here’s a book you might want to look into: Lizzie Stark’s Leaving Mundania: Inside the Transformative World of Live Action Role-Playing Games, published by Chicago Review Press and out in bookstores Monday, May 1st.

Full disclosure: I received an advance digital copy of this book for reviewing purposes.

Leaving Mundania was one of the more interesting books I’ve read in a while.  Being a geek myself, I’m familiar with live action role-playing games.  Many of my friends in college played, and while I never made it to an actual LARP event, I knew the basics of how to play, had my own boffer sword (think a homemade Nerf sword–a pool noodle carefully duct-taped around a PVC pipe), and enjoyed practicing beating the crap out of my friends with it.

I never went to a LARP event, because when you got right down to it, it meant camping and tromping through the woods, and well, I didn’t want to go.  I’ve always been much more of a table-top gaming girl myself (which I loved doing with these same friends).  In the intervening years, the LARP that I knew has gone under, unfortunately, so my husband and his brother don’t spend weekends “playing whoop-ass” (as my mother-in-law likes to refer to it).

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