So You Want To Go To Disney World – Mission: SPACE

Introduced to Disney’s Epcot resort in 2003, Mission: SPACE instantly became one of the most intense attractions at Walt Disney World. Teams of four enter a flight simulator strapped to a centrifuge to embark on an interactive mission to Mars where not everything goes quite as expected.

The Geek Appeal

Ever daydreamed about being an astronaut or blasting off into deep space?

Mission: Space is the second of Walt Disney World’s two space-themed thrill rides. The difference between this attraction and Space Mountain, however, is thirty years of technological advances, and those innovations have translated into an extremely geeky ride.

The fun starts in the waiting room where you’re greeted with a video of Gary Sinise of Apollo 13 fame (Or Lieutenant Dan if you prefer) acting as your CAPCOM and explaining what you’re in for. From there you’re ushered into another holding area where you’re given your assignments for the mission. Depending on where you’re standing prior to entering the ride, you’ll be assigned the role of commander, engineer, pilot, or navigator.

Inside the ride itself, you’re treated to a simulator full of all sorts of knobs and dials and switches designed to look like the interior of a space shuttle or Apollo era capsule. Ever wanted to pretend you’re an astronaut? You’ll get your wish on this ride, because after playing with the instrument panel, the centrifuge spins up and simulates a launch experience so real your entire body will get pinned back into your seat. Trust me, you won’t even be able to lift your arms.

Attraction Strategy

Unlike Space Mountain, Mission: Space is an extremely efficient ride and can move guests through the line in a hurry. Even on the worst days, the longest you’ll typically wait in line as a standby is thirty minutes. In the off-season months, it’s often a walk-on ride. With that in mind, a fastpass isn’t usually necessary for this ride, so don’t feel compelled to use one unless there’s nothing else that interests you as an option at the park.

Is This Attraction For You?

Mission: Space is a violent and very spinny ride, but here’s the other interesting part of this attraction: There are two intensity options. The most intense version known as the Orange Line features a centrifuge that simulates rapid acceleration. There’s also the Green Line that features the same simulator but locks the centrifuge in place, only moving the cabin about in a manner similar to the likes of Star Tours and flight simulators seen throughout the country at various theme parks and museums.

If high thrills and spinning work for you, the Orange Line will prove exceedingly entertaining. If you can’t handle that but can deal with a more traditional flight simulator, the Green Line is the ticket.

So You Want To Go To Disney World: Space Mountain

Welcome to the first installment of our ongoing series on traveling in the Orlando area, home to numerous theme parks and attractions. This series is intended to provide geek-focused recommendations for places to visits, events to see, and attractions to ride. 

­­Space Mountain was introduced first at Walt Disney World’s Magic Kingdom in 1971. Like the Matterhorn Bobsled ride at Disneyland, it’s a steel-tube coaster but with a twist: it’s indoors and in the dark. Two separate tracks send cars and riders down a fast-paced course with sudden twists, turns, and drops that you can’t see coming. The best part? You’re riding through a starfield as if you were in a starfighter.

Over forty years later, it’s still one of the most popular attractions in all of the Disney parks.

The Geek Appeal

Space! Let’s say that again. SPACE! You’re flying through a projected star field in a car designed to look like a rocket with dramatic music blasting in the background. If you’ve ever wanted to feel like you’re in the cockpit of an X-Wing and caught in the middle of a wild run through asteroids and obstacles, this is the ride for you.

Even the queue is full of geeky and spacy charm. The line leading towards the loading area is modeled like a space station corridor you’d expect to see in the likes of 2001. Additionally, the standby line features team-based mini video games that task you with stocking space freighters or blasting away dangerous asteroids. It’s a clever feature, and a life saver since Space Mountain will feature some of the longest lines in all of Disney. Which brings us to…

Attraction Strategy

The easiest thing you can possibly do is grab a Fast Pass+, which you can book online with a MyMagic+ account or at the park the day of. If you can book online, do that, because the available slots can vanish in a hurry the day of and FP+ will allow you to book weeks in advance of your arrival. With FP+, you can expect to be blasting through the ride within 10-15 minutes of entering the line.

If you don’t want to use one of your available FP slots on Space Mountain, or if you’ve already used up your allotted amount for that day, plan on getting to the park as close to rope drop (opening) as you can and doing this ride first. Later in the day, you can try riding during one of the bigger night time events like the Electrical Light Parade or the Wishes fireworks show. Otherwise, you can expect to be in the standby line for anywhere from 60-90 minutes.

Is This Attraction For You?

Ask yourself a few quick questions. Are you okay going downhill really fast? Are you okay with quick turns and drops you can’t see coming? Are you okay being strapped into a car and doing all of that in the dark? If the answer is yes, go for it!